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Ipod touch 2g lag on application.levelload

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So I have created my iphone app and successfully implemented it on my ipod. However, it only seems to work well on the first level. When I program some action to call on the script "Application.LevelLoad" the new level that is loaded has much more lag when compared to when it is loaded when the game starts up. I have built two versions of my game. One where it loads the level first and when I complete it the menu (this works fine), and another that loads the menu first and when play game is clicked, the level is loaded (this version has a lot of lag).

Also, this lag only occurs when I put the game on my ipod, when I play my game on my computer, there is no lag either way.

How can I fix this and remove the lag? Thanks a lot.

***Edit: I just loaded my same game that had lag on my ipod touch 2g onto my dad's ipad. On the Ipad, it ran fine and without any glitches at all no matter how many times I reloaded the level.


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